City Slicker
UX/UI (App design)
Adobe XD, Photoshop, and Figma
Designing an app that lets young people easily navigate and explore a city that is completely new to them.
City Slicker
2022
UX/UI (App design)
Adobe XD, Photoshop, and Figma
Designing an app that lets young people easily navigate and explore a city that is completely new to them.
The Process of...
Developing a strong and user-friendly interface for the application
To develop the interface for my application, I started with hand-sketched wireframing. These sketches were influenced by popular interfaces that were pre-existing, as to keep the navigation learning curve minimal for new users. Once comfortable with the flows I had established on paper, I translated my sketches into digital wireframes. Those wireframes would go on to directly inform the design of the final screens for the app and served as a playground for fine-tuning usability.
The Process of...
Developing a strong and user-friendly interface for the proposed application.
To develop the interface for my application, I started with hand-sketched wireframing. These sketches were influenced by popular interfaces that were pre-existing, as to keep the navigation learning curve minimal for new users. Once comfortable with the flows I had established on paper, I translated my sketches into digital wireframes. Those wireframes would go on to directly inform the design of the final screens for the app and served as a playground for fine-tuning usability.
Mobile app experience
Desktop site experience